Init
This commit is contained in:
1
.gitignore
vendored
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1
.gitignore
vendored
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node_modules/
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18
index.html
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18
index.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Music Jeopardy</title>
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<link rel="preconnect" href="https://fonts.googleapis.com" />
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<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
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<link
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href="https://fonts.googleapis.com/css2?family=Bebas+Neue&family=Space+Grotesk:wght@400;500;600;700&display=swap"
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rel="stylesheet"
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/>
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</head>
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<body>
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<div id="app"></div>
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<script type="module" src="/src/main.ts"></script>
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</body>
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</html>
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1535
package-lock.json
generated
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1535
package-lock.json
generated
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File diff suppressed because it is too large
Load Diff
19
package.json
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19
package.json
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{
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"name": "music-jeopardy",
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"private": true,
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"version": "0.0.0",
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"scripts": {
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"dev": "vite",
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"build": "vite build",
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"preview": "vite preview"
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},
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"dependencies": {
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"vue": "^3.2.47"
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},
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"devDependencies": {
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"@vitejs/plugin-vue": "^2.3.4",
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"vite": "^2.9.16",
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"typescript": "^4.9.5",
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"vue-tsc": "^1.0.24"
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}
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}
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435
src/App.vue
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435
src/App.vue
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<template>
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<div class="app">
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<header class="app-header">
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<div>
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<p class="eyebrow">Music Jeopardy</p>
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<h1>Track the Beat, Claim the Points</h1>
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</div>
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<div v-if="step === 'game'" class="selector-pill">
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<span class="label">Selecting</span>
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<span class="value">{{ currentSelector?.name || '—' }}</span>
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</div>
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</header>
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<main class="app-main">
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<section v-if="step === 'setup'" class="panel">
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<h2>Team Setup</h2>
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<p class="hint">Add teams, name them, and create their color gradients.</p>
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<div class="teams-grid">
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<div v-for="team in teams" :key="team.id" class="team-card">
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<div class="team-card-header">
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<input
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v-model="team.name"
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class="input"
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placeholder="Team name"
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/>
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<button class="ghost" @click="removeTeam(team.id)">Remove</button>
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</div>
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<div class="gradient-preview" :style="teamGradient(team)"></div>
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<div class="color-row">
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<label>
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Color A
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<input v-model="team.colorA" type="color" />
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</label>
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<label>
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Color B
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<input v-model="team.colorB" type="color" />
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</label>
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</div>
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</div>
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<button class="add-card" @click="addTeam">
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<span>+ Add Team</span>
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</button>
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</div>
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<div class="actions">
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<button class="primary" :disabled="!canProceed" @click="goToSelect">
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Next: Choose Game
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</button>
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</div>
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</section>
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<section v-if="step === 'select'" class="panel">
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<h2>Select a Game</h2>
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<p class="hint">
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Games are loaded from <code>src/Data</code>. Each subfolder becomes a
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playable game.
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</p>
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<div v-if="games.length === 0" class="empty-state">
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<p>No games found yet.</p>
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<p>
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Add folders in <code>src/Data/<GameName>/<Category></code>
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with <code>Songs</code> and <code>Answers</code> subfolders.
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</p>
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</div>
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<div class="games-grid" v-else>
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<button
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v-for="game in games"
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:key="game.name"
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class="game-card"
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@click="startGame(game)"
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>
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<h3>{{ game.name }}</h3>
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<p>{{ game.categories.length }} categories</p>
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</button>
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</div>
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<div class="actions">
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<button class="ghost" @click="step = 'setup'">Back</button>
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</div>
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</section>
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<section v-if="step === 'game'" class="game-layout">
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<aside class="scoreboard">
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<h2>Teams</h2>
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<div class="team-list">
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<button
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v-for="team in teams"
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:key="team.id"
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class="team-score-card"
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:class="{ active: team.id === currentSelectorId }"
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:style="teamGradient(team)"
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@click="awardPoints(team.id)"
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:disabled="!canAward"
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>
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<div class="team-name">{{ team.name }}</div>
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<div class="team-score">{{ team.score }}</div>
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<div v-if="team.id === lastAwardedTeamId" class="award-tag">
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Last Award
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</div>
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</button>
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</div>
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<div class="controls">
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<button class="ghost" @click="resetGame">Reset Game</button>
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</div>
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</aside>
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<section class="board">
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<div class="board-grid">
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<div
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v-for="(category, cIndex) in selectedGame?.categories || []"
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:key="category.name"
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class="category-column"
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>
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<div class="category-title">{{ category.name }}</div>
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<button
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v-for="(clue, qIndex) in category.clues"
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:key="clue.points"
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class="tile"
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:class="tileClass(cIndex, qIndex)"
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:style="tileStyle(cIndex, qIndex)"
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:disabled="tileDisabled(cIndex, qIndex)"
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@click="handleTileClick(cIndex, qIndex)"
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@contextmenu.prevent="handleTileRightClick(cIndex, qIndex)"
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>
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<span v-if="tileStatus(cIndex, qIndex) === 'available'">
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{{ clue.points }}
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</span>
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<span v-else-if="tileStatus(cIndex, qIndex) === 'playing'">
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Playing
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</span>
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<span v-else-if="tileStatus(cIndex, qIndex) === 'paused'">
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Paused
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</span>
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<span v-else-if="tileStatus(cIndex, qIndex) === 'guessed'">
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Guessed
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</span>
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<span v-else-if="tileStatus(cIndex, qIndex) === 'won'">
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Won
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</span>
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<span v-else>Skipped</span>
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</button>
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</div>
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</div>
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<div class="player-panel">
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<div class="player-header">
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<h3>Now Playing</h3>
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<p>
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Left click the active tile to pause/guess. Right click to resume
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or skip.
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</p>
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</div>
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<div class="player-body">
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<audio
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ref="player"
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v-if="currentClipUrl"
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:src="currentClipUrl"
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controls
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></audio>
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<div v-else class="player-empty">
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Pick a tile to start the round.
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</div>
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</div>
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</div>
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</section>
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</section>
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<section v-if="step === 'end'" class="panel end-panel">
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<h2>Final Scores</h2>
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<div class="winner-banner">
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<span>Winner</span>
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<strong>{{ winnerNames }}</strong>
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</div>
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<div class="teams-grid">
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<div
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v-for="team in teams"
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:key="team.id"
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class="team-card"
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:class="{ winner: winnerIds.includes(team.id) }"
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>
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<div class="gradient-preview" :style="teamGradient(team)"></div>
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<h3>{{ team.name }}</h3>
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<p class="score">{{ team.score }} pts</p>
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</div>
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</div>
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<div class="actions">
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<button class="primary" @click="step = 'setup'">
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Start New Game
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</button>
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</div>
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</section>
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</main>
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</div>
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</template>
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<script lang="ts">
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import { nextTick } from 'vue'
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import { gameData, type Game } from './dataLoader'
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type Team = {
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id: string
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name: string
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colorA: string
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colorB: string
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score: number
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}
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type TileEntry = {
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status: 'available' | 'playing' | 'paused' | 'guessed' | 'won' | 'void'
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lastTeamId: string | null
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}
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type TileMap = Record<string, TileEntry>
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const makeTeam = (index: number): Team => ({
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id: `team-${Date.now()}-${index}`,
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name: `Team ${index + 1}`,
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colorA: '#3dd6ff',
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colorB: '#fbd72b',
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score: 0
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})
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export default {
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data() {
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return {
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step: 'setup',
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teams: [makeTeam(0), makeTeam(1)] as Team[],
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games: gameData as Game[],
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selectedGame: null as Game | null,
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tiles: {} as TileMap,
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currentTileKey: null,
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currentClipUrl: '',
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currentSelectorId: null,
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lastAwardedTeamId: null
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}
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},
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computed: {
|
||||
canProceed() {
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return this.teams.length > 0 && this.teams.every((team) => team.name.trim())
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},
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currentSelector() {
|
||||
return this.teams.find((team) => team.id === this.currentSelectorId) || null
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},
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canAward() {
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return !!this.currentTileKey && this.tiles[this.currentTileKey]?.status === 'guessed'
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},
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winnerIds() {
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||||
const maxScore = Math.max(...this.teams.map((team) => team.score))
|
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return this.teams.filter((team) => team.score === maxScore).map((team) => team.id)
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||||
},
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||||
winnerNames() {
|
||||
return this.teams
|
||||
.filter((team) => this.winnerIds.includes(team.id))
|
||||
.map((team) => team.name)
|
||||
.join(', ')
|
||||
}
|
||||
},
|
||||
methods: {
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||||
getPlayer() {
|
||||
return this.$refs.player as HTMLAudioElement | undefined
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||||
},
|
||||
teamGradient(team: Team) {
|
||||
return {
|
||||
background: `linear-gradient(135deg, ${team.colorA}, ${team.colorB})`
|
||||
}
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||||
},
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||||
addTeam() {
|
||||
this.teams.push(makeTeam(this.teams.length))
|
||||
},
|
||||
removeTeam(id: string) {
|
||||
if (this.teams.length === 1) return
|
||||
this.teams = this.teams.filter((team) => team.id !== id)
|
||||
},
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||||
goToSelect() {
|
||||
this.step = 'select'
|
||||
},
|
||||
startGame(game: Game) {
|
||||
this.selectedGame = game
|
||||
this.tiles = {}
|
||||
this.currentTileKey = null
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||||
this.currentClipUrl = ''
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||||
this.lastAwardedTeamId = null
|
||||
this.teams = this.teams.map((team) => ({ ...team, score: 0 }))
|
||||
const randomTeam = this.teams[Math.floor(Math.random() * this.teams.length)]
|
||||
this.currentSelectorId = randomTeam?.id || null
|
||||
this.step = 'game'
|
||||
},
|
||||
resetGame() {
|
||||
this.step = 'select'
|
||||
this.selectedGame = null
|
||||
this.tiles = {}
|
||||
this.currentTileKey = null
|
||||
this.currentClipUrl = ''
|
||||
this.lastAwardedTeamId = null
|
||||
},
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||||
tileKey(cIndex: number, qIndex: number) {
|
||||
return `${cIndex}-${qIndex}`
|
||||
},
|
||||
tileStatus(cIndex: number, qIndex: number) {
|
||||
const key = this.tileKey(cIndex, qIndex)
|
||||
return this.tiles[key]?.status || 'available'
|
||||
},
|
||||
tileDisabled(cIndex: number, qIndex: number) {
|
||||
const status = this.tileStatus(cIndex, qIndex)
|
||||
if (status === 'won' || status === 'void') return true
|
||||
if (!this.currentTileKey) return false
|
||||
return this.currentTileKey !== this.tileKey(cIndex, qIndex)
|
||||
},
|
||||
tileClass(cIndex: number, qIndex: number) {
|
||||
const status = this.tileStatus(cIndex, qIndex)
|
||||
return {
|
||||
playing: status === 'playing',
|
||||
paused: status === 'paused',
|
||||
guessed: status === 'guessed',
|
||||
won: status === 'won',
|
||||
void: status === 'void'
|
||||
}
|
||||
},
|
||||
tileStyle(cIndex: number, qIndex: number) {
|
||||
const key = this.tileKey(cIndex, qIndex)
|
||||
const entry = this.tiles[key]
|
||||
if (entry?.status !== 'won' || !entry.lastTeamId) return {}
|
||||
const team = this.teams.find((t) => t.id === entry.lastTeamId)
|
||||
if (!team) return {}
|
||||
return this.teamGradient(team)
|
||||
},
|
||||
async handleTileClick(cIndex: number, qIndex: number) {
|
||||
const key = this.tileKey(cIndex, qIndex)
|
||||
const status = this.tileStatus(cIndex, qIndex)
|
||||
const clue = this.selectedGame?.categories[cIndex].clues[qIndex]
|
||||
|
||||
if (!clue || !clue.song) return
|
||||
|
||||
if (status === 'available') {
|
||||
this.tiles[key] = { status: 'playing', lastTeamId: null }
|
||||
this.currentTileKey = key
|
||||
this.currentClipUrl = encodeURI(clue.song)
|
||||
await nextTick()
|
||||
const player = this.getPlayer()
|
||||
if (player) {
|
||||
player.currentTime = 0
|
||||
player.load()
|
||||
player.play().catch(() => {})
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if (status === 'playing') {
|
||||
this.tiles[key].status = 'paused'
|
||||
const player = this.getPlayer()
|
||||
player?.pause()
|
||||
return
|
||||
}
|
||||
|
||||
if (status === 'paused') {
|
||||
this.tiles[key].status = 'guessed'
|
||||
this.lastAwardedTeamId = null
|
||||
if (clue.answer) {
|
||||
this.currentClipUrl = encodeURI(clue.answer)
|
||||
await nextTick()
|
||||
const player = this.getPlayer()
|
||||
if (player) {
|
||||
player.currentTime = 0
|
||||
player.load()
|
||||
player.play().catch(() => {})
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if (status === 'guessed') {
|
||||
if (!this.lastAwardedTeamId) return
|
||||
this.tiles[key].status = 'won'
|
||||
this.tiles[key].lastTeamId = this.lastAwardedTeamId
|
||||
this.currentSelectorId = this.lastAwardedTeamId
|
||||
this.currentTileKey = null
|
||||
this.currentClipUrl = ''
|
||||
this.lastAwardedTeamId = null
|
||||
this.checkEnd()
|
||||
}
|
||||
},
|
||||
handleTileRightClick(cIndex: number, qIndex: number) {
|
||||
const key = this.tileKey(cIndex, qIndex)
|
||||
const status = this.tileStatus(cIndex, qIndex)
|
||||
if (key !== this.currentTileKey) return
|
||||
|
||||
if (status === 'paused') {
|
||||
this.tiles[key].status = 'playing'
|
||||
const player = this.getPlayer()
|
||||
player?.play().catch(() => {})
|
||||
return
|
||||
}
|
||||
|
||||
if (status === 'playing') {
|
||||
this.tiles[key].status = 'void'
|
||||
this.currentTileKey = null
|
||||
this.currentClipUrl = ''
|
||||
const player = this.getPlayer()
|
||||
player?.pause()
|
||||
this.checkEnd()
|
||||
}
|
||||
},
|
||||
awardPoints(teamId: string) {
|
||||
if (!this.canAward) return
|
||||
const key = this.currentTileKey
|
||||
if (!key || !this.selectedGame) return
|
||||
const [cIndex, qIndex] = key.split('-').map(Number)
|
||||
const clue = this.selectedGame.categories[cIndex].clues[qIndex]
|
||||
this.teams = this.teams.map((team) =>
|
||||
team.id === teamId ? { ...team, score: team.score + clue.points } : team
|
||||
)
|
||||
this.lastAwardedTeamId = teamId
|
||||
if (this.tiles[key]) {
|
||||
this.tiles[key].lastTeamId = teamId
|
||||
}
|
||||
},
|
||||
checkEnd() {
|
||||
if (!this.selectedGame) return
|
||||
const allTiles: TileEntry['status'][] = []
|
||||
this.selectedGame.categories.forEach((category, cIndex) => {
|
||||
category.clues.forEach((_, qIndex) => {
|
||||
allTiles.push(this.tileStatus(cIndex, qIndex))
|
||||
})
|
||||
})
|
||||
const finished = allTiles.every((status) => status === 'won' || status === 'void')
|
||||
if (finished) {
|
||||
this.step = 'end'
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
</script>
|
||||
1
src/Data/.gitkeep
Normal file
1
src/Data/.gitkeep
Normal file
@@ -0,0 +1 @@
|
||||
|
||||
BIN
src/Data/Jeff/Billboard Number 1's/Answers/1.mp3
Normal file
BIN
src/Data/Jeff/Billboard Number 1's/Answers/1.mp3
Normal file
Binary file not shown.
BIN
src/Data/Jeff/Billboard Number 1's/Answers/2.mp3
Normal file
BIN
src/Data/Jeff/Billboard Number 1's/Answers/2.mp3
Normal file
Binary file not shown.
BIN
src/Data/Jeff/Billboard Number 1's/Answers/3.mp3
Normal file
BIN
src/Data/Jeff/Billboard Number 1's/Answers/3.mp3
Normal file
Binary file not shown.
BIN
src/Data/Jeff/Billboard Number 1's/Answers/4.mp3
Normal file
BIN
src/Data/Jeff/Billboard Number 1's/Answers/4.mp3
Normal file
Binary file not shown.
BIN
src/Data/Jeff/Billboard Number 1's/Answers/5.mp3
Normal file
BIN
src/Data/Jeff/Billboard Number 1's/Answers/5.mp3
Normal file
Binary file not shown.
BIN
src/Data/Jeff/Billboard Number 1's/Songs/1.mp3
Normal file
BIN
src/Data/Jeff/Billboard Number 1's/Songs/1.mp3
Normal file
Binary file not shown.
BIN
src/Data/Jeff/Billboard Number 1's/Songs/2.mp3
Normal file
BIN
src/Data/Jeff/Billboard Number 1's/Songs/2.mp3
Normal file
Binary file not shown.
BIN
src/Data/Jeff/Billboard Number 1's/Songs/3.mp3
Normal file
BIN
src/Data/Jeff/Billboard Number 1's/Songs/3.mp3
Normal file
Binary file not shown.
BIN
src/Data/Jeff/Billboard Number 1's/Songs/4.mp3
Normal file
BIN
src/Data/Jeff/Billboard Number 1's/Songs/4.mp3
Normal file
Binary file not shown.
BIN
src/Data/Jeff/Billboard Number 1's/Songs/5.mp3
Normal file
BIN
src/Data/Jeff/Billboard Number 1's/Songs/5.mp3
Normal file
Binary file not shown.
101
src/dataLoader.ts
Normal file
101
src/dataLoader.ts
Normal file
@@ -0,0 +1,101 @@
|
||||
type Clue = {
|
||||
number: number
|
||||
points: number
|
||||
song: string | null
|
||||
answer: string | null
|
||||
}
|
||||
|
||||
type Category = {
|
||||
name: string
|
||||
songs: Record<number, string>
|
||||
answers: Record<number, string>
|
||||
clues: Clue[]
|
||||
}
|
||||
|
||||
type Game = {
|
||||
name: string
|
||||
categories: Category[]
|
||||
}
|
||||
|
||||
type GameMap = Record<
|
||||
string,
|
||||
{
|
||||
name: string
|
||||
categories: Record<string, Category>
|
||||
}
|
||||
>
|
||||
|
||||
const songFiles = import.meta.globEager('./Data/*/*/Songs/*.mp3') as Record<
|
||||
string,
|
||||
{ default: string }
|
||||
>
|
||||
|
||||
const answerFiles = import.meta.globEager('./Data/*/*/Answers/*.mp3') as Record<
|
||||
string,
|
||||
{ default: string }
|
||||
>
|
||||
|
||||
const getParts = (path: string) => {
|
||||
const normalized = path.replace(/\\/g, '/')
|
||||
const parts = normalized.split('/')
|
||||
const dataIndex = parts.indexOf('Data')
|
||||
if (dataIndex === -1) return null
|
||||
const game = parts[dataIndex + 1]
|
||||
const category = parts[dataIndex + 2]
|
||||
const type = parts[dataIndex + 3]
|
||||
const file = parts[dataIndex + 4]
|
||||
return { game, category, type, file }
|
||||
}
|
||||
|
||||
const addEntry = (target: GameMap, info: ReturnType<typeof getParts>, url: string) => {
|
||||
if (!info) return
|
||||
const { game, category, type, file } = info
|
||||
const number = Number(file.replace('.mp3', ''))
|
||||
if (!Number.isFinite(number)) return
|
||||
|
||||
if (!target[game]) {
|
||||
target[game] = {
|
||||
name: game,
|
||||
categories: {}
|
||||
}
|
||||
}
|
||||
if (!target[game].categories[category]) {
|
||||
target[game].categories[category] = {
|
||||
name: category,
|
||||
songs: {},
|
||||
answers: {},
|
||||
clues: []
|
||||
}
|
||||
}
|
||||
const bucket = type === 'Songs' ? 'songs' : 'answers'
|
||||
target[game].categories[category][bucket][number] = url
|
||||
}
|
||||
|
||||
const buildGameData = (): Game[] => {
|
||||
const games: GameMap = {}
|
||||
Object.entries(songFiles).forEach(([path, module]) => {
|
||||
addEntry(games, getParts(path), module.default)
|
||||
})
|
||||
Object.entries(answerFiles).forEach(([path, module]) => {
|
||||
addEntry(games, getParts(path), module.default)
|
||||
})
|
||||
|
||||
return Object.values(games).map((game) => {
|
||||
const categories = Object.values(game.categories).map((category) => {
|
||||
const clues = Array.from({ length: 5 }, (_, index) => {
|
||||
const number = index + 1
|
||||
return {
|
||||
number,
|
||||
points: number * 100,
|
||||
song: category.songs[number] || null,
|
||||
answer: category.answers[number] || null
|
||||
}
|
||||
})
|
||||
return { ...category, clues }
|
||||
})
|
||||
return { ...game, categories }
|
||||
})
|
||||
}
|
||||
|
||||
export const gameData = buildGameData()
|
||||
export type { Game, Category, Clue }
|
||||
1
src/env.d.ts
vendored
Normal file
1
src/env.d.ts
vendored
Normal file
@@ -0,0 +1 @@
|
||||
/// <reference types="vite/client" />
|
||||
5
src/main.ts
Normal file
5
src/main.ts
Normal file
@@ -0,0 +1,5 @@
|
||||
import { createApp } from 'vue'
|
||||
import App from './App.vue'
|
||||
import './styles.css'
|
||||
|
||||
createApp(App).mount('#app')
|
||||
422
src/styles.css
Normal file
422
src/styles.css
Normal file
@@ -0,0 +1,422 @@
|
||||
:root {
|
||||
font-family: 'Space Grotesk', sans-serif;
|
||||
color: #f6f4ef;
|
||||
background: #0d0f1c;
|
||||
}
|
||||
|
||||
* {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body {
|
||||
margin: 0;
|
||||
min-height: 100vh;
|
||||
background: radial-gradient(circle at top, #1f2a44, #0b0f1f 60%);
|
||||
}
|
||||
|
||||
code {
|
||||
font-family: 'Space Grotesk', sans-serif;
|
||||
background: rgba(255, 255, 255, 0.08);
|
||||
padding: 2px 6px;
|
||||
border-radius: 6px;
|
||||
}
|
||||
|
||||
.app {
|
||||
min-height: 100vh;
|
||||
padding: 32px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 24px;
|
||||
}
|
||||
|
||||
.app-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: flex-end;
|
||||
gap: 24px;
|
||||
}
|
||||
|
||||
.app-header h1 {
|
||||
margin: 0;
|
||||
font-family: 'Bebas Neue', sans-serif;
|
||||
font-size: clamp(2.2rem, 2.5vw, 3rem);
|
||||
letter-spacing: 0.08em;
|
||||
}
|
||||
|
||||
.eyebrow {
|
||||
margin: 0 0 8px;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.2em;
|
||||
font-size: 0.7rem;
|
||||
color: #9fc4ff;
|
||||
}
|
||||
|
||||
.selector-pill {
|
||||
background: rgba(255, 255, 255, 0.1);
|
||||
border: 1px solid rgba(255, 255, 255, 0.2);
|
||||
padding: 12px 20px;
|
||||
border-radius: 999px;
|
||||
display: flex;
|
||||
gap: 8px;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.selector-pill .label {
|
||||
font-size: 0.75rem;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.2em;
|
||||
color: #9fc4ff;
|
||||
}
|
||||
|
||||
.selector-pill .value {
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.app-main {
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.panel {
|
||||
background: rgba(8, 12, 26, 0.75);
|
||||
border: 1px solid rgba(255, 255, 255, 0.08);
|
||||
border-radius: 24px;
|
||||
padding: 32px;
|
||||
box-shadow: 0 20px 60px rgba(0, 0, 0, 0.35);
|
||||
}
|
||||
|
||||
.panel h2 {
|
||||
margin-top: 0;
|
||||
font-family: 'Bebas Neue', sans-serif;
|
||||
font-size: 2rem;
|
||||
letter-spacing: 0.06em;
|
||||
}
|
||||
|
||||
.hint {
|
||||
margin-top: 0;
|
||||
color: rgba(255, 255, 255, 0.7);
|
||||
}
|
||||
|
||||
.teams-grid,
|
||||
.games-grid {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fit, minmax(220px, 1fr));
|
||||
gap: 16px;
|
||||
margin-top: 24px;
|
||||
}
|
||||
|
||||
.team-card,
|
||||
.game-card,
|
||||
.add-card {
|
||||
border-radius: 18px;
|
||||
border: 1px solid rgba(255, 255, 255, 0.1);
|
||||
padding: 18px;
|
||||
background: rgba(255, 255, 255, 0.04);
|
||||
color: inherit;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.team-card.winner {
|
||||
outline: 2px solid #fbd72b;
|
||||
}
|
||||
|
||||
.team-card-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
.input {
|
||||
width: 100%;
|
||||
padding: 10px 12px;
|
||||
border-radius: 10px;
|
||||
border: 1px solid rgba(255, 255, 255, 0.1);
|
||||
background: rgba(0, 0, 0, 0.25);
|
||||
color: inherit;
|
||||
}
|
||||
|
||||
.gradient-preview {
|
||||
height: 64px;
|
||||
border-radius: 14px;
|
||||
margin: 16px 0;
|
||||
}
|
||||
|
||||
.color-row {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
.color-row label {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 6px;
|
||||
font-size: 0.8rem;
|
||||
color: rgba(255, 255, 255, 0.7);
|
||||
}
|
||||
|
||||
input[type='color'] {
|
||||
background: transparent;
|
||||
border: none;
|
||||
width: 100%;
|
||||
height: 36px;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.add-card {
|
||||
display: grid;
|
||||
place-items: center;
|
||||
cursor: pointer;
|
||||
font-weight: 600;
|
||||
min-height: 140px;
|
||||
background: linear-gradient(135deg, rgba(61, 214, 255, 0.12), rgba(251, 215, 43, 0.12));
|
||||
}
|
||||
|
||||
.game-card {
|
||||
cursor: pointer;
|
||||
transition: transform 0.2s ease;
|
||||
}
|
||||
|
||||
.game-card:hover {
|
||||
transform: translateY(-4px);
|
||||
}
|
||||
|
||||
.actions {
|
||||
margin-top: 24px;
|
||||
display: flex;
|
||||
justify-content: flex-end;
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
button {
|
||||
font-family: inherit;
|
||||
}
|
||||
|
||||
.primary {
|
||||
background: linear-gradient(135deg, #3dd6ff, #fbd72b);
|
||||
color: #0d0f1c;
|
||||
border: none;
|
||||
padding: 12px 24px;
|
||||
border-radius: 999px;
|
||||
font-weight: 600;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.ghost {
|
||||
background: transparent;
|
||||
border: 1px solid rgba(255, 255, 255, 0.2);
|
||||
color: inherit;
|
||||
padding: 10px 18px;
|
||||
border-radius: 999px;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.ghost:disabled,
|
||||
.primary:disabled,
|
||||
.team-score-card:disabled {
|
||||
opacity: 0.5;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
|
||||
.game-layout {
|
||||
display: grid;
|
||||
grid-template-columns: minmax(240px, 300px) 1fr;
|
||||
gap: 24px;
|
||||
}
|
||||
|
||||
.scoreboard {
|
||||
background: rgba(8, 12, 26, 0.8);
|
||||
border-radius: 20px;
|
||||
padding: 20px;
|
||||
border: 1px solid rgba(255, 255, 255, 0.1);
|
||||
}
|
||||
|
||||
.scoreboard h2 {
|
||||
margin-top: 0;
|
||||
font-family: 'Bebas Neue', sans-serif;
|
||||
letter-spacing: 0.05em;
|
||||
}
|
||||
|
||||
.team-list {
|
||||
display: grid;
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
.team-score-card {
|
||||
width: 100%;
|
||||
border: none;
|
||||
padding: 14px;
|
||||
border-radius: 16px;
|
||||
color: #0d0f1c;
|
||||
text-align: left;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.team-score-card.active {
|
||||
outline: 2px solid #ffffff;
|
||||
}
|
||||
|
||||
.team-name {
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.team-score {
|
||||
font-size: 1.4rem;
|
||||
font-weight: 700;
|
||||
}
|
||||
|
||||
.award-tag {
|
||||
position: absolute;
|
||||
top: 10px;
|
||||
right: 10px;
|
||||
background: rgba(0, 0, 0, 0.2);
|
||||
padding: 4px 8px;
|
||||
border-radius: 999px;
|
||||
font-size: 0.7rem;
|
||||
}
|
||||
|
||||
.board {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 20px;
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
.board-grid {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fit, minmax(160px, 1fr));
|
||||
gap: 12px;
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
.category-column {
|
||||
display: grid;
|
||||
gap: 10px;
|
||||
}
|
||||
|
||||
.category-title {
|
||||
background: rgba(255, 255, 255, 0.1);
|
||||
border-radius: 12px;
|
||||
padding: 10px;
|
||||
text-align: center;
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.tile {
|
||||
background: #1d3b8b;
|
||||
color: #fbd72b;
|
||||
border: none;
|
||||
padding: 18px;
|
||||
border-radius: 12px;
|
||||
font-size: 1.1rem;
|
||||
font-weight: 700;
|
||||
cursor: pointer;
|
||||
min-height: 72px;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.08em;
|
||||
}
|
||||
|
||||
.tile.playing {
|
||||
background: #fbd72b;
|
||||
color: #0d0f1c;
|
||||
}
|
||||
|
||||
.tile.paused {
|
||||
background: #f58b2b;
|
||||
color: #0d0f1c;
|
||||
}
|
||||
|
||||
.tile.guessed {
|
||||
background: #2bdc7b;
|
||||
color: #0d0f1c;
|
||||
}
|
||||
|
||||
.tile.won {
|
||||
background: #2a2f3f;
|
||||
color: #0d0f1c;
|
||||
}
|
||||
|
||||
.tile.void {
|
||||
background: #6b6f7b;
|
||||
color: #0d0f1c;
|
||||
}
|
||||
|
||||
.player-panel {
|
||||
background: rgba(8, 12, 26, 0.75);
|
||||
border-radius: 20px;
|
||||
padding: 18px;
|
||||
border: 1px solid rgba(255, 255, 255, 0.1);
|
||||
position: relative;
|
||||
z-index: 20;
|
||||
}
|
||||
|
||||
.player-header h3 {
|
||||
margin: 0 0 6px;
|
||||
}
|
||||
|
||||
.player-header p {
|
||||
margin: 0;
|
||||
color: rgba(255, 255, 255, 0.7);
|
||||
font-size: 0.9rem;
|
||||
}
|
||||
|
||||
.player-body {
|
||||
margin-top: 12px;
|
||||
display: grid;
|
||||
place-items: center;
|
||||
min-height: 220px;
|
||||
}
|
||||
|
||||
|
||||
audio {
|
||||
width: 100%;
|
||||
max-height: 320px;
|
||||
border-radius: 12px;
|
||||
border: 1px solid rgba(255, 255, 255, 0.1);
|
||||
background: #000;
|
||||
position: relative;
|
||||
z-index: 30;
|
||||
}
|
||||
|
||||
.player-empty {
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
}
|
||||
|
||||
.end-panel {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.winner-banner {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 12px;
|
||||
background: rgba(255, 255, 255, 0.1);
|
||||
padding: 12px 20px;
|
||||
border-radius: 999px;
|
||||
margin: 20px 0;
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.score {
|
||||
font-size: 1.6rem;
|
||||
font-weight: 700;
|
||||
}
|
||||
|
||||
.empty-state {
|
||||
margin-top: 20px;
|
||||
padding: 18px;
|
||||
border-radius: 16px;
|
||||
border: 1px dashed rgba(255, 255, 255, 0.2);
|
||||
}
|
||||
|
||||
@media (max-width: 900px) {
|
||||
.game-layout {
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
|
||||
.app-header {
|
||||
flex-direction: column;
|
||||
align-items: flex-start;
|
||||
}
|
||||
}
|
||||
17
tsconfig.json
Normal file
17
tsconfig.json
Normal file
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"target": "ES2020",
|
||||
"useDefineForClassFields": true,
|
||||
"module": "ESNext",
|
||||
"moduleResolution": "Node",
|
||||
"strict": true,
|
||||
"jsx": "preserve",
|
||||
"resolveJsonModule": true,
|
||||
"isolatedModules": true,
|
||||
"esModuleInterop": true,
|
||||
"lib": ["ES2020", "DOM"],
|
||||
"skipLibCheck": true,
|
||||
"types": ["vite/client"]
|
||||
},
|
||||
"include": ["src/**/*.ts", "src/**/*.d.ts", "src/**/*.vue"]
|
||||
}
|
||||
10
vite.config.ts
Normal file
10
vite.config.ts
Normal file
@@ -0,0 +1,10 @@
|
||||
import { defineConfig } from 'vite'
|
||||
import vue from '@vitejs/plugin-vue'
|
||||
|
||||
export default defineConfig({
|
||||
plugins: [vue()],
|
||||
assetsInclude: ['**/*.mp3'],
|
||||
server: {
|
||||
port: 5173
|
||||
}
|
||||
})
|
||||
Reference in New Issue
Block a user